My Skills

“Your work is to discover your world and
then with all your heart give yourself to it.”
~Buddha

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State: Available for job inquiries

Summary

Product-focused game designer who has shipped two AAA titles on multiple platforms using Unreal 3. Team leader with full life-cycle experience from campaign planning to game writing, level design and outsourcing.

Work Experience

Game Designer Supervisor @ Sony Online Entertainment
June 2008 - Present

Shipped DC Universe Online, an Action MMORPG for PS3 and PC platforms. Responsibilities were the following:

  • Supervised multiple game design teams. Trained an 8 person team of entry-level game designers.
  • Developed and managed the gameplay prop outsourcing pipeline. Developed level design processes.
  • Wrote game lore, mission stories, and dialogue for a licensed product.
  • Designed and developed NPCs, abilities, AI, cinematics, gameplay systems, missions and combat, including tuning.
  • Used Unreal and Maya to design all major types of MMO gameplay spaces.
Game Designer @ Midway Studios Austin Inc.
May 2006 - June 2008

Shipped Blacksite: Area 51 for PC, PS3, and XBox 360. Developed an unannounced open-city action title. Responsibilities were the following:

  • Designed, implemented and optimized first person shooter and open city gameplay including worldbuilding, scripting, game writing and cinematics.
  • Developed level construction processes and outsourcing pipelines. Prototyped game systems.
  • Managed and trained a team of 10+ entry level game designers. Managed a small cross-disciplinary team from pre-production through product shipment.
  • Created numerous game demos for international show circuits.

Education

The University of Texas at Austin
2001 - 2006

Skills

Graphic design tools
Illustration, print, web, animation.
  • Drawing
  • Photoshop
  • Illustrator
  • InDesign
  • After Effects
  • Flash 4
  • Dreamweaver
Game design tools
Worldbuilding, scripting, production.
  • Unreal 3
  • Database scripting
  • Gambit editors
  • Kismet visual scripting
  • TFS
  • Maya






Paris

12:45

New York

18:45

Londra

21:45

Berlin

22:45